Blog Archives

A little probing with a Quad

The biggest advantage of Winter is that you don’t have bath till just a few people say that u stinks! Umm, just the last week I got the parts for my quadcopter that I order from Hobbyking.  This was my first order and my first experience with the flying things, so I started up with a little goofing around at the forums and obviously went through a lot of tutorials.  Also, saw a few lists of components that people ordered at their first time.  But I had a few bents for a few things, so didn’t match with mine.   Then we (Shantanu and Saurabh) started reading the descriptions and googled a lot and finally came up with the following options. Read the rest of this entry

Working with RC and Arduino: Part 1

The HK-T6A V2 is a classic 6-channel RC Transmitter, best option for starters.

HK-T6XV2-M1
HK-T6XV2-M1

The 4 channels are used for flying while rest 2 can be used for landing purposes. It is programmable as well. For that purpose one need to have the programming cable. It requires 12 V as the optimum voltage supply level. However, the status of LED shows the voltage level.

NEVER EXCEED 12 V..

Red : Voltage < 9.1 V

Orange :  9.4 V < Voltage < 10.1 V

Green : 10.4 < Voltage < 12

I used 12 V adapter with 1 A current rating.

Its range is upto 1 km for LOS, which is quite sufficient. Another big point is its cheap receivers, which comes for 9 $ only.

That is enough for the blah blah.. 😛

Getting To The Interfacing Part: Read the rest of this entry

GUI: Plug n Play Duino

The main idea behind the “Plug n Play Duino” model was the ease of implementation of algorithms of line following, edge avoiding and all such sort of works… or “To make it a toy”(in english :P)

As Saurabh gave a detailed list of features of this board here,

http://www.embedded4fun.com/plug-n-play-du…a-new-approach/

We built a GUI for this board, which makes it a child play, when it comes to line following.

 

Line Followe GUI
Line Followe GUI

Well As you can see, the GUI allows you to : Read the rest of this entry

Rotary Encoder

Wheel mounts for rotary encoder

Basically, Rotary Encoder converts the angular motion of wheel or shaft intoanalog or digital codes, and by codes we can count the number of rotations of the same. That seems pretty simple. 😛


First thing one faces in robotics, is the motion update of the bot. This motion update requires the tracking of the number of rotation which when multiplied by the circumference of the wheel base gives the distance travelled. However, this approach is not for motion including turns 😛

Types of Rotary Encoders?

Generally, there are two types of rotary encoders: absolute and incremental. Read the rest of this entry

h@ck your Xbox Controller

All the blog data for some of the posts have been moved to my other site.  Will continue here after their backup 🙂

http://www.embedded4fun.com/hck-your-xbox-controller/

Plug n Play Duino : A New Approach

All the blog data for some of the posts have been moved to my other site.  Will continue here after their backup 🙂

http://www.embedded4fun.com/plug-n-play-duino-a-new-approach/

RFID based attandance & dynamic Modification of entries

All the blog data for some of the posts have been moved to my other site.  Will continue here after their backup 🙂

http://www.embedded4fun.com/rfid-based-attandance-dynamic-modification-entries/

Hobbyist!! Are you ?

All the blog data for some of the posts have been moved to my other site.  Will continue here after their backup 🙂

http://www.embedded4fun.com/hobbyist-are-you/